GATE: game-based testing environment
Abstract
In this paper, we propose a game-based public testing mechanism called GATE. The purpose of GATE is to make use of the rich human resource on the Internet to help increase effectiveness in software testing and improve test adequacy. GATE facilitates public testing in three main steps: 1) decompose the test criterion satisfaction problem into many smaller sub-model satisfaction problems; 2) construct games for each individual sub-models and presenting the games to the public through web servers; 3) collect and convert public users' action sequence data into real test cases which guarantee to cover not adequately tested elements.