Efficient load balancing for wide-area divide-and-conquer applications
Abstract
Divide-and-conquer programs are easily parallelized by letting the programmer annotate potential parallelism in the form of spawn and sync constructs. To achieve efficient program execution, the generated work load has to be balanced evenly among the available CPUs. For single cluster systems, Random Stealing (RS) is known to achieve optimal load balancing. However, RS is inefficient when applied to hierarchical wide-area systems where multiple clusters are connected via wide-area networks (WANs) with high latency and low bandwidth.